In the early 1900s, sometime between the end of World War I and the start of WWII, a bunch of surrealist artists got together and invented a game. In Exquisite Corpse, a small group works together to ...
Abstract: In this work, we introduce the first autoregressive framework for real-time, audio-driven portrait animation, a.k.a, talking head. Beyond the challenge of lengthy animation times, a critical ...
电脑鼠迷宫上位机是苏州大学电子信息学院电信专业大四《电子系统设计》课程设计项目。本项目是一款专为电脑鼠(Micromouse)迷宫竞赛设计的可视化与控制系统,通过串口通信实时接收电脑鼠的位置、传感器数据等信息,并以直观的图形界面展示电脑鼠在迷宫 ...
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