While Gaussian Splatting is powerful, integrating it into professional workflows has been challenging. 3DGS Render bridges this gap, bringing Gaussian Splat handling directly into Blender. Now you can ...
Abstract: Due to noise and quantization errors inherent in depth cameras, RGB-D based 3D reconstruction algorithms inevitably suffer from defects such as texture blurring and ghosting. However, ...
High dynamic range (HDR) images are increasingly employed in games and interactive applications for accurate rendering and illumination. One disadvantage of HDR images is their large data size; ...
I saw on twitter people saying that "icon hack is not purely cosmetic because it causes server-side changes", so i decided to make an actually purely cosmetic alternative, that just edits the textures ...
Abstract: In this paper, we suggest a foldable device that renders the shape and texture in Virtual Reality called Deep-Texture. We devised Deep-Texture to achieve effective haptic feedback with ...
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