Today's software is woefully lacking in its ability to harness the capabilities of modern graphics hardware. Unfortunately, the emergence of programmable shaders in the latest generation of graphic ...
Every month team at Creative Assembly debunks some common dev role myths. This month, Tamás Rábel, rendering technical director at Creative Assembly looks into the magic of graphics programming. In my ...
This course focuses on developing and optimizing applications software on massively parallel graphics processing units (GPUs). Such processing units routinely come with hundreds to thousands of cores ...
A hands-on introduction to parallel programming and optimizations for 1000+ core GPU processors, their architecture, the CUDA programming model, and performance analysis. Students implement various ...