Managing libraries for Arduino boards has traditionally been a time-consuming and error-prone process. Developers often had to manually search for, download, and configure libraries, which could be ...
In a previous blog, Using MicroPython for real-time software development, I examined the idea behind using MicroPython for real-time embedded software. Now, let’s examine some of the core pieces that ...
I’ve worked with hardware before, so the electronics themselves were never the problem. What consistently slowed me down was the software side. C, C++, and the ...
Scripting languages are for large computers, right? “Real” embedded device work is a hellish, never-ending cycle of code, compile, and re-flash. Well, I used to think so too, but with the ...
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