OpenCL is the an open, royalty-free standard for cross-platform, parallel programming of modern processors found in personal computers, servers, and handheld/embedded devices. OpenCL greatly improves ...
In addition to introducing a full range of embedded application products that meet the OpenCL specification, US-based Advanced Micro Devices (AMD) has collaborated with its industrial partners to ...
SUNNYVALE, Calif. - Oct. 20, 2011 - AMD (NYSE: AMD) today announced that MotionDSP has optimised the industry-leading Ikena ISR real-time video reconstruction software for OpenCL TM and AMD technology ...
The Khronos Group, the organization responsible for maintaining a number of open standards such as OpenGL, WebGL, and OpenMAX, has announced the release of OpenCL 1.1, an update to the cross-platform ...
A new version of the interface makes software running on graphics chips more self-reliant and better at sharing data with conventional software running on CPUs. Stephen Shankland worked at CNET from ...
The Khronos Group has ratified OpenCL 1.1, a programming standard for parallel execution of tasks across multicore processors, the standards-setting organization said on Monday. The OpenCL standard, ...
Apple has signed on to an industry-wide alliance that will see many companies, including some of the Mac maker's processor and video card suppliers, work together to develop an open format for ...
Premiere Pro has already been tearing through video with OpenCL on Macs for a year, and now AMD and Adobe have teamed up to bring support for the open standard to Windows with the software's next ...
Heterogeneous computing refers to a growing class of systems in which an application is executed on a mixture of dissimilar processor and accelerator devices to maximize throughput. The execution of a ...
Sunnyvale, CA – July 11, 2013 –Trusight, Inc., a pioneer in DRC (Digital Retinal Code) image processing technologies, announced that it has partnered with Vivante Corporation to deliver a ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...