随着AI技术的普及,多人动作捕捉已成为数字内容创作的核心环节,广泛应用于游戏开发、影视制作、虚拟人直播等领域。多人动作捕捉(简称“多人动捕”)的核心需求,是在无需复杂硬件支撑的前提下,实现多角色同步动作采集,且能与Unity引擎无缝衔接 ...
iClone VR-Ready 3D Characters and Animation for Unity and Unreal VR The iClone 6.5 animation pipeline, 3DXchange 6.5 and Character Creator 1.5 all combine for a trio of tools for VR content creators.
March 20 th Reallusion's iClone Animation Pipeline includes three products for game developers to import, characterize, animate and export their assets to game engines using iClone5, Mocap Plugin & ...
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