After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
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Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...
After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
To use modern OpenGL you need loading library, which will set the function pointers for the API calls and load vendor extensions. There is several options for such libraries. I chose GLAD as it should ...
IT 之家 2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来 " 绚丽视觉效果 "(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
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